Technova at SMP Dharma Mulya: Where Coding Meets Creativity





A new way of learning technology has arrived.
Technova Klass brings together coding and innovation into one engaging classroom experience, designed to inspire students to explore the world of technology in a fun and meaningful way.
This program is a collaboration between Kryacademia and Institut Sains dan Teknologi Terpadu Surabaya, implemented as an intrakurikuler program at SMP Dharma Mulya Surabaya.
A Fun and Practical Approach to Coding
Held on 25 July 2025 in Surabaya, Technova introduces students to the fundamentals of coding through an interactive and hands-on approach.
Using visual programming platforms such as Minecraft Code, students learn to:
- Solve problems logically
- Develop computational thinking
- Express creativity through digital projects
Rather than focusing solely on theory, the program emphasizes learning by doing, allowing students to directly apply what they learn in real time.
High Engagement, Real Learning
Throughout the session, students showed strong enthusiasm and active participation.
With guidance from mentors, they explored new concepts while building their own projects making the learning process both enjoyable and impactful.
This approach helps students not only understand technology, but also gain confidence in using it.
Building Future-Ready Learners
Technova is part of a broader initiative by Kryacademia and ISTTS to promote:
- Innovation mindset
- Digital literacy
- Adaptability in a technology-driven world
By introducing these skills early, the program aims to prepare students to become creative problem-solvers and lifelong learners.
Unlock Your Child’s Potential with Kryacademia
Looking for engaging and educational programs for students?
Kryacademia offers a variety of creative learning experiences, including:
- STEAMaker (Upcycling)
- Biotechnology
- Digital Animation
- Innovation Class
- Coding & Technology Programs
All designed to spark curiosity, creativity, and innovation in young minds.
